Face Your Inner Self

“threshold”

uX/UI game menu design

Role: UX/UI Design and Research, Programming

Client: Self

Duration: November 2024-Present

Team Size: 1

Tools: UX/UI Design, Figma, Adobe Photoshop, Adobe Illustrator, Unreal Engine 5

What is this?

Come face to face with fear in Cassie's mind as you help her navigate the hell in her mind. A particularly intense therapy session causes her to dwell and face her most trauma and mental health issues. It will take all her wit and bravery to confront her deepest fears, as the further she goes, the more terrifying it becomes.

This on-going, constantly developing project will continue to grow and be added onto until completed. Stay tuned!

Summary

  • The player is the protagonist, Cassie, having just come home from an intense therapy session that forced her to think about her mental health issues that she would prefer to keep buried. So much at once causes Cassie to disassociate, which is where the player takes over. The play needs to navigate the world of her mind through various levels, located in different rooms in her apartment, thus crossing the “Threshold” to meet the challenges head-on.

  • Create a single-player, third-person-viewed game exploring seven different mental illnesses (anxiety, mood disorders, psychotic disorders, addiction, personality disorders and PTSD) to get to the root cause of the issues and face it head on, defeating the game.

Low-fi Wireframes

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